Since 2010 I lead Product Design at Tayasui where we create great apps.

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I love cracking design problems with elegant solutions and, when possible, adding a dash of wit to the mix. Here are a few things about me.

Portfolio

To have a look at our most prominent apps, rendez-vous on Tayausi Homepage here.

UI design
from the beginning

me

I've a lifelong passion for computers, the ultimate enabler.

I remember that in the early days, when my curiosity led me to hunt for informations about UI, the only resource I could find was the “Human Interaction Guidelines” by Apple. A rather dry read!

2D / 3D Animation

I started my career as a 2D and 3D animator and I founded a pioneering company in Paris, Tekila Numerique, where we used the Mac for broadcast post-production. During 10 years, we designed and animated hundreds of titles for major French broadcasters.

Talking Carl,
a turning point

Talking Carl

With the launch of the iPhone, I ventured into app creation and back to UI design, fulfilling a long-hidden passion.
With the help of a coding whiz, we created Talking Carl, a 2008 Christmas sensation that sold a million copies and made it into the MoMA!
This success paved the way to Tayasui and all the applications we had the chance to ship since.

More about Carl

Design
Philosophy

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My approach to design is quite simple:
An application is considered user-friendly when it behaves the way the user expects it to.
It’s up to us to make it so.

And wherever possible, it's our duty to make it cheerful.

Smack a
Game

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I also design games from time to time.
One of my earliest and most successful creations was "Smack that Gugl" which used the new touch screen to create innovative gameplays.

More about Smack

Awards

laurels

No awards to brag about here, I was too busy working to pay for accolades.

And more

There's a saying that you should be wary of any idea that doesn't come to you while walking. I couldn’t agree more.

I always have an artistic activity on the side, it started with photography and gradually moved into digital art.

I’m also a avid reader and I have a soft spot for computer history. Yes, I'm a geek!